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Rings disappear too fast upon zooming

Posted: Thu Jan 28, 2021 6:55 am
by jidanni
When zooming the rings should stay until every part of them is entirely off the screen.

Re: Rings disappear too fast upon zooming

Posted: Thu Jan 28, 2021 6:57 am
by jidanni
The attachments are misordered and mistitled. Just switch them around when reading them, thanks.

Re: Rings disappear too fast upon zooming

Posted: Fri Jan 29, 2021 2:22 pm
by Psyberia-Support
Hi,
Do you mean on the sides? You have to zoom in/out in order to adjust the distances of the lines. It goes from every 200m (first screenshot) to every 500m (second screenshot).
If I add more lines, I'll get complains about the screen being too cluttered..

Re: Rings disappear too fast upon zooming

Posted: Fri Jan 29, 2021 6:25 pm
by jidanni
All I am saying is always be sure there is a ring that all points of one dimension (longest of horizontal or vertical) of the screen is always within.
Image
Well, all I know is where I wrote "BAD" you could fit at least one more ring in.
That way about half the picture wouldn't be "ringless".

Re: Rings disappear too fast upon zooming

Posted: Tue Feb 02, 2021 12:39 pm
by Psyberia-Support
Ok in this case you can add more rings, click on the main menu -> Options -> on the wheel icon and ask for 4 rings, it will be a bit better with one more rings.
I'll not be perfect but better. Right now there is no other solution.

Re: Rings disappear too fast upon zooming

Posted: Tue Feb 02, 2021 6:46 pm
by jidanni
OK, I'll try that. By the way here's what you should do, something like:
1. Draw the circles, but on a "much larger canvas."
2. Now crop to the size of the cellphone.
3. Now annotate with distances, any circle, partial or not, that is
still within the cellphone screen.
MMM2.jpg
(42.15 KiB) Not downloaded yet

Re: Rings disappear too fast upon zooming

Posted: Wed Feb 03, 2021 2:19 pm
by Psyberia-Support
This is theory, in practice this is much more complicated.
When the first ring scale jump from 200m to 500m, then the number of rings on the screen is divided by more than two. All the point is to find how much we want rings, not too much, not too few. And nobody agrees.